Daniel Hickmott

Associate Lecturer

University of Sydney, Australia

About Me

I am an Associate Lecturer (Teaching and Research) at the University of Sydney, Australia. Since early 2020, I have been focused on designing and teaching units for teachers who are upskilling to teach computing, as part of the Digital Technologies curriculum. However, I am interested in finding out about how computing can be taught effectively to learners of all ages, whether they're in K-12 education, university or in the workforce.

I completed my PhD in Education at the University of Newcastle, Australia in 2020. The focus of my PhD research was on the design and evaluation of professional learning for K-6 school teachers learning and teaching computer coding. The purpose of the research was to gain a better understanding of how teachers can be best supported to learn coding and the challenges they encounter when integrating Coding into existing subjects (such as Mathematics and English). My thesis, titled "A study of a professional learning program for primary school teachers implementing the New South Wales science and technology syllabus" is available to view and download from the NOVA repository.

Research Interests

  • Computing Education
  • Teacher Professional Learning
  • Online Learning
  • Serious Games

Education

  • Doctor of Philosophy (Education)

    2016 - 2020

    University of Newcastle, Australia

  • Bachelor of Software Engineering, Honours Class 1

    2010 - 2014

    University of Newcastle, Australia

Since 2020, I have been teaching in units that are part of the Master of Education (Digital Technologies) program at the University of Sydney, which is for teachers who are upskilling in teaching Digital Technologies and are aiming to become leaders in the implementation of the curriculum. I designed and taught these units in collaboration with colleagues from the Australian Computing Academy and the School of Education and Social Work. The units have been designed to cover the content, pedagogical and technical knowledge needed to teach Digital Technologies across all years of schooling.

I am currently looking for teaching and research opportunities for 2022 (and beyond), that are related to my research interests and experience listed above. If you know of any opportunities in these areas or would like to collaborate, please get in contact via email.

Projects

Prior to working at the University of Sydney, there were three main projects that I was involved in. You can find out more about each of these by clicking the Project Details button on each item below.

Coding in Stage 3

2016 - 2020

I developed and ran a sustained professional learning program for primary school teachers, as part of my PhD study's data collection. My PhD project involved measuring the program's impact on participating teachers' coding knowledge, confidence about teaching coding, and plans for integrating coding across the curriculum.

Project Details

Literacy Apps

2014 - 2016

I worked with a team of educators and engineers to develop the iOS versions of the Apostrophe Power and Sentence Hero mobile learning apps. I also applied Serious Games Analytics to data collected through the Apostrophe Power app to gain understanding about how players interacted with the app.

Project Details

Coding and STEM 4 Schools

2013 - 2019

From 2013 to 2019, I worked with a team of educators and engineers to prepare resources for and co-ordinate a variety of professional learning programs for upskilling teachers for the Digital Technologies curriculum.

Project Details

Selected Publications

I have highlighted three of my favourite publications below that I have been an author on. You can see the rest of my publications from the Publications page.

A scoping review of studies on computational thinking in K–12 mathematics classrooms

Published in Digital Experiences in Mathematics Education (April 2018, Volume 4, Issue 1)

More details

Exploring play-learners’ analytics in a serious game for literacy improvement

Presented at the Joint International Conference on Serious Games in Brisbane, Australia (September 2016)

More details

Resources and Media

I have included some different resources and media (videos and presentations) on this website. I have highlighted my favourite resources and media below but you can see more on the Media page and the Resources page.

Learning to Teach Coding Resources

A list of high-quality resources that I have collated for teachers that are looking to start teaching coding

I have created a page that has a list of resources for teachers that want to start learning coding. These resources are high quality and beginner-friendy resources that we use, or recommend, in the professional learning programs that we run.

View Resource

Integrating Coding and Maths in K-12: Research and Practice

Presentation from talk given at Google's CS Education Partner Summit in 2017

In this talk, I explained three projects that I had been involved in that had investigated the teaching of computational thinking and coding alongside Mathematics.

Open PDF

Creating Virtual Worlds Workshop Pitch Video

A winning entry in the University of Newcastle's Centre for 21st Century Humanities startup competition in 2018

This is a video that I submitted to a competition ran by the Centre of 21st Century Humanities. The competition involved creating a pitch video for a Digital Humanities startup idea that had to be less than 1 minute.

Watch Video on YouTube